提示词

Topic: 3D diorama Evolution of battlefield, 10 layers

Render_Target = ∑(Step_1_to_[N_LAYERS]) of [TOPIC]

Variable_Height(x) = Base_Height + (x * 20cm)

Variable_Material(x) = Lerp(
  Organic_Wood_Stone,
  Cybernetic_Chrome,
  x / [N_LAYERS]
)

Composition:
- Array of [N_LAYERS] dioramas.
- Arranged Depth_Sort (Front to Back).
- Each diorama represents a time-slice of [TOPIC].
- Camera: Isometric 3/4 View, Macro Lens.
The Evolution of Warfare: A 3D Time-Lapse Diorama - PromptGather image 1
输出 1

来源

@Gdgtify

作者: Gdgtify