2x2 grid, do this for moon landing and 3 other special events to humans:
01 :: ascii_topology :: clockwork_diorama_render (no hardcode)
subject_device ::= [any invention/product/device]
aesthetic ::=
[clockwork / steampunk / wooden-automaton / retro-mechanical]
primary_material ::=
infer_primary_material(aesthetic)
accent_materials ::=
infer_accent_metals(aesthetic)
# e.g., brass/copper/steel (inferred)
operator ::=
[wooden mannequin / tiny technician / toy engineer]
maintenance_props ::=
infer_props(subject_device)
# ladders, crank, tools, panels (inferred)
stage ::=
[clean studio tabletop / display plinth]
background ::=
[neutral gray seamless]
camera ::=
[product macro 3/4 view]
frame_map ::=
+--------------------------------------------------------------+
| neutral background |
| |
| [subject_device as physical build / automaton] |
| ┌──────────────────────────────────────────────┐ |
| | visible panels + gears + mechanisms | |
| └──────────────────────────────────────────────┘ |
| [operator] -> interacting with a crank / access panel |
| [maintenance_props] around base (ladder, tools, etc.) |
| |
+--------------------------------------------------------------+
rules ::=
- center-weighted hero object on stage
- mechanism is exposed (gears, springs, linkages) but coherent
- operator provides scale + narrative (repair/adjust/inspect)
- materials must look handcrafted, tactile, real
- lighting soft, clean, premium product photography