Using the provided reference image as the character source, extract the small green graffiti creature and reimagine it as a clean black-outlined sprite in a colorful retro 2D pixel-art side-scrolling platform game. Do not keep the brick alley background; replace it with a bright fantasy ruin level: blue sky with puffy clouds, lush jungle plants, mossy stone platforms, and a large ancient temple with columns in the background. Place the referenced green creature on the left platform facing right. Add exactly 4 new interactive game elements: 1 flying knife projectile traveling rightward, 1 glass jar containing a pink brain being struck with a starburst impact, 1 red crab-like enemy with X eyes and raised claws, and 1 green crocodile-like enemy on the far right with a red “70” damage number beside it. Make the whole scene look like a polished 16-bit platformer screenshot with crisp pixel edges, saturated colors, parallax depth, and no photorealistic elements.