Create a highly detailed single-building architectural model image of a traditional Chinese imperial hall, resembling a Forbidden City palace throne hall, shown from an isometric slightly top-down view. The composition is perfectly centered and symmetrical, with the building occupying more than 70% of the frame. Show only the main building and its immediate stone platform environment on a clean light gray-white studio background, with no cityscape, no surrounding buildings, no people, no vehicles, no text, and no unrelated objects. The hall has a grand double-eaved hip roof with sweeping upturned corners, covered in rich golden-yellow glazed tiles, with ornate ridge decorations and curled roof ornaments at the top corners. Beneath the roof, include vivid blue-green and gold painted dougong bracket details running horizontally under both eaves. The facade is a long frontal elevation with 10 red cylindrical columns across the front, supporting the eaves above 9 red wooden door bays with intricate lattice panels and gold medallion details. The building sits on a tall pale stone platform complex with 3 terrace levels visible in front, all sharply symmetrical. Add a central monumental staircase aligned to the middle axis, with 1 wide carved marble ramp in the center and 2 narrower stair runs flanking it closely, plus additional symmetric side staircases descending from the upper terrace to the lower side platforms. Include white marble balustrades with posts and rails along all terrace edges and staircase sides. The central ramp should feature elaborate low-relief dragon-style stone carving. The stone base plaza should be light gray with subtle tile joints and crisp edges. Lighting is soft, even, and neutral, like a premium museum model render, emphasizing realistic materials and clean geometry. The image should feel like a polished standalone architectural reference render for AI construction animation.